Vincent+Stierman+Final+Project

= Vincent Stierman =

= Actual Project was put in my folder on the Student Drive = = Final Project Alice Code's Code = = Created by: Vincent Stierman =

Events

 * **When the world starts** ||
 * **Do:** ||  || **world.my first method** ||   ||


 * **When** **is clicked on** **firstCenturyOldMan3** ||
 * **Do:** ||  || **world.Question #1** ||   ||


 * **When** **is clicked on** **firstCenturyOldMan2** ||
 * **Do:** ||  || **world.Hint #1** ||   ||


 * **When** **is clicked on** **anubus** ||
 * **Do:** ||  || **world.Question 2** ||   ||


 * **When** **is clicked on** **isis** ||
 * **Do:** ||  || **world.Hint 2** ||   ||


 * **When** **is clicked on** **bigFish** ||
 * **Do:** ||  || **world.Question 3** ||   ||


 * **When** **is clicked on** **lilFish2** ||
 * **Do:** ||  || **world.Hint 3** ||   ||


 * **When** **is clicked on** **samurai** ||
 * **Do:** ||  || **world.Question 4** ||   ||


 * **When** **is clicked on** **fanDancer** ||
 * **Do:** ||  || **world.Hint 4** ||   ||


 * **When** **is clicked on** **cowboy** ||
 * **Do:** ||  || **world.Question 5** ||   ||


 * **When** **is clicked on** **man** ||
 * **Do:** ||  || **world.Hint 5** ||   ||


 * **When** **is clicked on** **ant** ||
 * **Do:** ||  || **world.Question 6** ||   ||


 * **When** **is clicked on** **bee** ||
 * **Do:** ||  || **world.Hint 6** ||   ||


 * **When** **is clicked on** **skeleton** ||
 * **Do:** ||  || **world.Skeleton expolsion** ||   ||


 * **When** **is clicked on** **wizard** ||
 * **Do:** ||  || **world.Question 7** ||   ||


 * **When** **is clicked on** **troll** ||
 * **Do:** ||  || **world.Hint 7** ||   ||


 * **When** **is clicked on** **zombie** ||
 * **Do:** ||  || **world.zombie death** ||   ||


 * **When** **is clicked on** **zombie2** ||
 * **Do:** ||  || **world.zombie death** ||   ||


 * **When** **is clicked on** **zombie3** ||
 * **Do:** ||  || **world.zombie death** ||   ||


 * Let move the camera ||


 * **When** **is clicked on** **smokeAnimation** ||
 * **Do:** ||  || **world.Wrong Answer** ||   ||


 * **When** **is clicked on** **smokeAnimation2** ||
 * **Do:** ||  || **world.Answer 1** ||   ||


 * **When** **is clicked on** **smokeAnimation4** ||
 * **Do:** ||  || **world.Answer 2** ||   ||


 * **When** **is clicked on** **smokeAnimation3** ||
 * **Do:** ||  || **world.Wrong Answer 2** ||   ||


 * **When** **is clicked on** **smokeAnimation5** ||
 * **Do:** ||  || **world.Answer 3** ||   ||


 * **When** **is clicked on** **smokeAnimation6** ||
 * **Do:** ||  || **world.Wrong answer 3** ||   ||


 * **When** **is clicked on** **smokeAnimation7** ||
 * **Do:** ||  || **world.Wrong Answer 4** ||   ||


 * **When** **is clicked on** **smokeAnimation9** ||
 * **Do:** ||  || **world.Answer 4** ||   ||


 * **When** **is clicked on** **smokeAnimation10** ||
 * **Do:** ||  || **world.Answer 5** ||   ||


 * **When** **is clicked on** **smokeAnimation8** ||
 * **Do:** ||  || **world.Wrong Answer 5** ||   ||


 * **When** **is clicked on** **smokeAnimation12** ||
 * **Do:** ||  || **world.Answer 6** ||   ||


 * **When** **is clicked on** **smokeAnimation11** ||
 * **Do:** ||  || **world.Wrong Answer 6** ||   ||


 * **When** **is clicked on** **smokeAnimation13** ||
 * **Do:** ||  || **world.Answer 7** ||   ||


 * **When** **is clicked on** **smokeAnimation14** ||
 * **Do:** ||  || **world.Wrong Answer 71** ||   ||


 * **When** **is clicked on** **smokeAnimation16** ||
 * **Do:** ||  || **world.Wrong Answer 72** ||   ||


 * **When** **is clicked on** **smokeAnimation15** ||
 * **Do:** ||  || **world.Wrong Answer 73** ||   ||


 * **When** **is clicked on** **skater_girl** ||
 * **Do:** ||  || **world.The End** ||   ||


 * **When** **is clicked on** **skater_guy** ||
 * **Do:** ||  || **world.The end 2** ||   ||


 * **When** **is clicked on** **moneyBag** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **spaceShuttle** ||
 * **Do:** ||  || **world.Rocket take off** ||   ||


 * **When** **is clicked on** **moneyBag2** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag3** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag4** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag5** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag6** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag7** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag8** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag9** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag10** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag11** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag12** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag13** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag14** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag15** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag16** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag17** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag18** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag19** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag20** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag21** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **moneyBag22** ||
 * **Do:** ||  || **world.Dancing money** ||   ||


 * **When** **is clicked on** **microwave** ||
 * **Do:** ||  || **world.Instructions** ||   ||


 * **When** **is clicked on** **microwave2** ||
 * **Do:** ||  || **world.Instructions 2** ||   ||


 * **When** **is clicked on** **skeleton2** ||
 * **Do:** ||  || **world.Skeleton expolsion** ||   ||


 * **When** **is clicked on** **skeleton3** ||
 * **Do:** ||  || **world.Skeleton expolsion** ||   ||


 * **When** **is clicked on** **mummy** ||
 * **Do:** ||  || **world.Mummy Death** ||   ||


 * **When** **is clicked on** **mummy2** ||
 * **Do:** ||  || **world.Mummy Death** ||   ||


 * **When** **is clicked on** **mummy3** ||
 * **Do:** ||  || **world.Mummy Death** ||   ||


 * **When** **is clicked on** **scarecrow** ||
 * **Do:** ||  || **world.Scarecrow Death** ||   ||


 * **When** **is clicked on** **scarecrow3** ||
 * **Do:** ||  || **world.Scarecrow Death** ||   ||


 * **When** **is clicked on** **scarecrow2** ||
 * **Do:** ||  || **world.Scarecrow Death** ||   ||


 * **When** **is clicked on** **trex** ||
 * **Do:** ||  || **world.T-rex death** ||   ||


 * **When** **is clicked on** **trex3** ||
 * **Do:** ||  || **world.T-rex death** ||   ||


 * **When** **is clicked on** **trex2** ||
 * **Do:** ||  || **world.T-rex death** ||   ||


 * **When** **is clicked on** **mantis** ||
 * **Do:** ||  || **world.Mantis Death** ||   ||


 * **When** **is clicked on** **scorpion** ||
 * **Do:** ||  || **world.Scorpian Death** ||   ||


 * **When** **is clicked on** **hare** ||
 * **Do:** ||  || **world.Hare Death** ||   ||


 * **When** **is clicked on** **husky** ||
 * **Do:** ||  || **world.Wolf Death** ||   ||


 * **When** **is clicked on** **microwave3** ||
 * **Do:** ||  || **world.Instructions 3** ||   ||

Methods
//No variables// ||
 * **world.Question #1**
 * || **firstCenturyOldMan3** **say** **What is taller when it is younger and shorter when it is older** duration = **5** seconds ||
 * ^  || **//** **Causes the Old man on the left tell the first riddle when clicked on** ||

//No variables// ||
 * **world.Hint #1**
 * || **firstCenturyOldMan2** **say** **Think of something that burns** ||
 * ^  || **//** **Causes old man on the right to give the hint for the first riddle** ||

//No variables// ||
 * **world.Question 2**
 * || **anubus** **say** **What walks on four legs in the morning two legs in the afternoon and three legs in the evening** duration = **5** seconds ||
 * ^  || **//** **Causes anubus to give second riddle when clicked on** ||

//No variables// ||
 * **world.Hint 2**
 * || **isis** **say** **Think of the riddle as a metephor for the life of something** duration = **3** seconds ||
 * ^  || **//** **Causes isis to give a hint to the second riddle when clicked on** ||

//No variables// ||
 * **world.Question 3**
 * || **bigFish** **say** **What is black and white and read all over** duration = **5** seconds ||
 * ^  || **//** **Causes the big fish to give the third riddle when clicked on** ||

//No variables// ||
 * **world.Hint 3**
 * || **lilFish2** **say** **Pay attention to how the words are spelled** duration = **3** seconds ||
 * ^  || **//** **Causes the little fist to give a hint for the thrid riddle when clicked on** ||

//No variables// ||
 * **world.Question 4**
 * || **samurai** **say** **A spirited jig it dances bright, Banishing all but darkest night. Give it food and it will live; Give it water and it will die.** duration = **7** seconds ||
 * ^  || **//** **Causes the samurai to give the fourth riddle when clicked on** ||

//No variables// ||
 * **world.Hint 4**
 * || **fanDancer** **say** **It is a thing, not a person** duration = **3** seconds ||
 * ^  || **//** **Causes the fanDancer to give a hint for the fourth riddle when clicked on** ||

//No variables// ||
 * **world.Question 5**
 * || **cowboy** **say** **I always point in the right direction. My instructions are written in black and white. Disobey me and pay the consequences. I will never say more than two words at a time. What am I?** duration = **10** seconds ||
 * ^  || **//** **Causes cowboy to tell the fifth riddle when clicked on** ||

//No variables// ||
 * **world.Hint 5**
 * || **man** **say** **Think of a type of sign** duration = **5** seconds ||
 * ^  || **//** **Causes the man to give a hint for the fifth riddle when clicked on** ||

//No variables// ||
 * **world.Question 6**
 * || **ant** **say** **Golden treasures I contain guarded by hundreds and thousands. Stored in a labyrinth where no man walks yet men come often to seize my gold. By smoke I am overcome and robbed then left to build my treasure anew. What am I?** duration = **10** seconds ||
 * ^  || **//** **Causes the ant to tell the sixth riddle when clicked on** ||

//No variables// ||
 * **world.Hint 6**
 * || **bee** **say** **I live in it** ||
 * ^  || **//** **Causes the bee to give a hint for the sixth riddle when clicked on** ||


 * **world.Skeleton expolsion**
 * Skeletons** **=** ||
 * || ( **item** 0 **from** **Skeletons** ) **move** **down** **5** meters ||
 * ^  || ( **item** **1** **from** **Skeletons** ) **move** **up** **10** meters ||
 * ^  || ( **item** **2** **from** **Skeletons** ) **resize** **0.1** ||
 * ^  || **//** **Causes the skeletons to be react to the physic powers described in the instructions when clicked on** ||

//No variables// ||
 * **world.Question 7**
 * || **wizard** **say** **A man was born in 1955. He's alive and well today at age 33. How is this possible?** duration = **5** seconds ||
 * ^  || **//** **Causes wizard to give seventh riddle when clicked on** ||

//No variables// ||
 * **world.Hint 7**
 * || **troll** **say** **Think of something other than the year** duration = **3** seconds ||
 * ^  || **//** **Causes the troll to give a hint for the seventh riddle when clicked on** ||


 * **world.zombie death**
 * zombie death** **=** ||
 * || ( **item** 0 **from** **zombie death** ) **move** **up** **10** meters ||
 * ^  || ( **item** **1** **from** **zombie death** ) **resize** **0.1** ||
 * ^  || ( **item** **2** **from** **zombie death** ) **move** **down** **10** meters ||
 * ^  || **//** **Causes the zombies to be react to the physic powers described in the instructions when clicked on** ||

//No variables// ||
 * **world.Answer 1**
 * || **smokeAnimation2** **say** **A candle** ||
 * ^  || **//** **Gives the player the correct choice for the first riddle when clicked on** ||

//No variables// ||
 * **world.Wrong Answer**
 * || **smokeAnimation** **say** **A giraffe** ||
 * ^  || **//** **Gives the player the incorrect anwer the first riddle when clicked on** ||

//No variables// ||
 * **world.Answer 2**
 * || **smokeAnimation4** **say** **A human being** ||
 * ^  || **//** **Gives the player the correct anwer the second riddle when clicked on** ||

//No variables// ||
 * **world.Wrong Answer 2**
 * || **smokeAnimation3** **say** **A street light** ||
 * ^  || **//** **Gives the player the incorrect anwer the second riddle when clicked on** ||

//No variables// ||
 * **world.Answer 3**
 * || **smokeAnimation5** **say** **A newspaper** ||
 * ^  || **//** **Gives the player the correct anwer the thrid riddle when clicked on** ||

//No variables// ||
 * **world.Wrong answer 3**
 * || **smokeAnimation6** **say** **A parade** ||
 * ^  || **//** **Gives the player the incorrect anwer the third riddle when clicked on** ||

//No variables// ||
 * **world.Answer 4**
 * || **smokeAnimation9** **say** **Fire** ||
 * ^  || **//** **Gives the player the correct anwer the fourth riddle when clicked on** ||

//No variables// ||
 * **world.Wrong Answer 4**
 * || **smokeAnimation7** **say** **A ballet dance** ||
 * ^  || **//** **Gives the player the incorrect anwer the fourth riddle when clicked on** ||

//No variables// ||
 * **world.Answer 5**
 * || **smokeAnimation10** **say** **A one way sign** ||
 * ^  || **//** **Gives the player the correct anwer the fifth riddle when clicked on** ||

//No variables// ||
 * **world.Wrong Answer 5**
 * || **smokeAnimation8** **say** **A book of poems** ||
 * ^  || **//** **Gives the player the incorrect anwer the fifth riddle when clicked on** ||

//No variables// ||
 * **world.Answer 6**
 * || **smokeAnimation12** **say** **A bee hive** ||
 * ^  || **//** **Gives the player the correct anwer the sixth riddle when clicked on** ||

//No variables// ||
 * **world.Wrong Answer 6**
 * || **smokeAnimation11** **say** **The maze of King Minos** ||
 * ^  || **//** **Gives the player the incorrect anwer the sixth riddle when clicked on** ||

//No variables// ||
 * **world.Answer 7**
 * || **smokeAnimation13** **say** **He was born in room 1955** duration = **5** seconds ||
 * ^  || **//** **Gives the player the correct anwer the seventh riddle when clicked on** ||

//No variables// ||
 * **world.Wrong Answer 71**
 * || **smokeAnimation14** **say** **He is a god** ||
 * ^  || **//** **Gives one of the three wrong answers for riddle seven when clicked on** ||

//No variables// ||
 * **world.Wrong Answer 72**
 * || **smokeAnimation16** **say** **He is an alien** ||
 * ^  || **//** **Gives one of the three wrong answers for riddle seven when clicked on** ||

//No variables// ||
 * **world.Wrong Answer 73**
 * || **smokeAnimation15** **say** **I like ice cream** ||
 * ^  || **//** **Gives one of the three wrong answers for riddle seven when clicked on** ||

//No variables// ||
 * **world.The End**
 * || **skater_girl** **say** **Congragulations! Click on the money and rocket ship.** ||
 * ^  || **//** **Skater girl tells player that they have won and what to do when clicked on** ||

//No variables// ||
 * **world.The end 2**
 * || **skater_guy** **say** **You have conquered the great maze** duration = **2** seconds ||
 * ^  || **//** **Skate guy tells player that you have beaten the maze when clicked on** ||


 * **world.Dancing money**
 * Money dance 13** **=** ||
 * |||||| **Loop** **infinity** times **times** ||
 * ^  ||   |||| **For all** **Money dance 13** **, every** **item_from_Money dance 13** **together** ||
 * ^  ||^   ||   || **item_from_Money dance 13** **move** **up** **1** meter ||
 * ^  ||^   ||^   || **item_from_Money dance 13** **move** **down** **1** meter ||
 * ^  |||||| **//** **Causes money to dance up and down when clicked on** ||

//No variables// ||
 * **world.Rocket take off**
 * |||| **Do together** ||
 * ^  ||   || **spaceShuttle** **move** **forward** **600** meters duration = **10** seconds ||
 * ^  ||^   || **fireAnimation** **move** **down** **600** meters duration = **10** seconds ||
 * ^  |||| **//** **Causes the rocket to take off when clicked on** ||

//No variables// ||
 * **world.Instructions**
 * || **microwave** **say** **welcome, you have crash landed on a strange planet. The only way to leave is to solve their riddle maze. Use the mouse to move. There are a set of two people for each riddle. The person of the left will give you a riddle and the person on the right will give you a hint.** duration = **15** seconds ||
 * ^  || **//** **Gives instructions for the game when clicked on** ||

//No variables// ||
 * **world.Instructions 2**
 * || **microwave2** **say** **Click on the smoke in front of each tunnel, they will give you the choices for your answer. The final riddle will have four options, the rest will have two. You will be rewarded with a ship home, and vast riches if you succeed. For a real challenge don't use hints. Good Luck** duration = **15** seconds ||
 * ^  || **//** **Gives instructions for the game when clicked on** ||


 * **world.Mummy Death**
 * Mummies** **=** ||
 * || ( **item** 0 **from** **Mummies** ) **move** **up** **10** meters ||
 * ^  || ( **item** **1** **from** **Mummies** ) **move** **down** **10** meters ||
 * ^  || ( **item** **2** **from** **Mummies** ) **resize** **0.01** ||
 * ^  || **//** **Causes mummies to react to the physic powers that were described in the instructions** ||


 * **world.Scarecrow Death**
 * Scarecrow death** **=** ||
 * || ( **item** 0 **from** **Scarecrow death** ) **move** **up** **10** meters ||
 * ^  || ( **item** **1** **from** **Scarecrow death** ) **move** **down** **10** meters ||
 * ^  || ( **item** **2** **from** **Scarecrow death** ) **resize** **0.01** ||
 * ^  || **//** **Causes scarecrows to react to the physic powers that were described in the instructions** ||


 * **world.T-rex death**
 * T-rex** **=** ||
 * || ( **item** 0 **from** **T-rex** ) **move** **up** **10** meters ||
 * ^  || ( **item** **1** **from** **T-rex** ) **move** **down** **10** meters ||
 * ^  || ( **item** **2** **from** **T-rex** ) **resize** **0.01** ||
 * ^  || **//** **Causes t-rex to react to the physic powers that were described in the instructions** ||

//No variables// ||
 * **world.Mantis Death**
 * || **mantis** **resize** **0.01** ||
 * ^  || **//** **Causes giant mantis to react to the physic powers that were described in the instructions** ||

//No variables// ||
 * **world.Scorpian Death**
 * || **scorpion** **resize** **0.01** ||
 * ^  || **//** **Causes giant scorpian to react to the physic powers that were described in the instructions** ||

//No variables// ||
 * **world.Hare Death**
 * || **hare** **resize** **0.01** ||
 * ^  || **//** **Causes hare to react to the physic powers that were described in the instructions** ||

//No variables// ||
 * **world.Wolf Death**
 * || **husky** **resize** **0.01** ||
 * ^  || **//** **Resizes the wolf to disappear when husly is clicked on** ||

//No variables// ||
 * **world.Instructions 3**
 * || **microwave3** **say** **There are monsters in incorrect tunnels. You have physic power, use they to fight by clicking on the monsters** ||
 * ^  || **//** **Gives instructions for the game when clicked on** ||

Events

 * **When the world starts** ||
 * **Do:** ||  || **fireAnim.flame_flicker** ||   ||

Methods
//No variables// ||
 * **fireAnim.flame_flicker**
 * |||||| **Loop** **infinity** times **times** ||
 * ^  ||   |||| **For all** **fireAnim.texmov** **, one** **item_from_texmov** **at a time** ||
 * ^  ||^   ||   || **fireAnim** **set** **skin texture** **to** **item_from_texmov** duration = **0.05** seconds style = **abruptly** ||

Methods
//No variables// ||
 * **smokeAnimation.cycleSmoke**
 * |||| **For all** **smokeAnimation.smoke_list** **, one** **item_from_smoke_list** **at a time** ||
 * ^  ||   || **smokeAnimation** **set** **skin texture** **to** **item_from_smoke_list** duration = **.05** seconds ||